The game

Scoring

How Pact Points are earned and totalled. The short version: you score for what you do, not for what you pull — so nobody can buy or luck their way to the win.

The three sources

Where points come from

01

Cards you play

Every card scores the moment you play it — valued by effort, never rarity. A Common can out-score a Legendary. Unplayed cards score nothing.

Light +5Standard +10Big ask +15
02

Rarity = the moment

Rarer cards don't pay more. They swing the table — steal, gift, triple or forfeit points already in play. Spectacle and influence, never a bought advantage.

03

Golf, net of handicap

Scored to your handicap and two-directional: birdies add, bogeys subtract. The best striker plays to their number like everyone else.

Cards

Card points — by effort

Light play+5
Standard+10
Big ask (risky / embarrassing / multi-hole)+15
Rarity never changes a card's points. Sabotage scores only if it lands; a Wildcard counter scores for the player who counters.
Golf

Golf points — net of handicap

Net eagle or better+8
Net birdie+5
Net par0
Net bogey−3
Net double bogey or worse−5
Bad holes cost you, so golf is self-limiting — no cap needed. Handicaps are entered once at setup; the app does the net maths.
Totalling

How it adds up

Points bank live, hole by hole, on the leaderboard. After the 18th, the highest total is the Pact Champion. Ties break on the most challenges completed, then the best net golf. Because golf is capped by its own downside and cards reward what you actually pull off, the round stays anyone's to win right to the last green.

In action

A finished round

#PlayerGolfCardsPact Pts
1MMaccaChampion+15130145
2BBaz+22100122
3JJonesyBest golfer+3470104
4DDave+892100
Jonesy played the best golf of the day (+34 net) and still finished third. Macca won it on cards — and nobody out-spent anyone to get there.
Once you're in, you're in

Ready to make the pact?

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